Froggle runs with the leap on Windows and Mac OSX. Rushed to get this out for the GDC. Stay tuned for more!
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|On display at the Imagination Technologies booth Froggle visits Barcelona for this year’s Mobile World Congress. Drawing over 70,000 attendees the annual convention has become the largest mobile conference in the World. With mobile devices in constant evolution there were a number of thrilling announcements including Sony’s waterproof phone and tablet, Nokia’s new 105 model with a battery that lasts a whole month and emerging technologies such as Wifi direct which allow mobiles to communicate with hi-fis and TVs.|
|Come see us in Vegas! This is our second year at CES and we will be demoed at the booths of Intel, Arm, Imagination Technologies, Amino, Gigabyte, STMicro, Amlogic and in our private suite at the Las Vegas Hotel, room 18 232. Access through the panoramic elevator of the North tower. Our schedule is getting packed but there’s still time to book a meeting. Drop me an email before I land!|
We’ve been working under the hood on a tight integration of Froggle with the stunning SmartTV interface of iFeelSmart. We believe they designed the TV as it should have always been, using high performance OpenGL rendering and a sleek and intuitive interaction designed by Dale Herigstad. The Chief Creative Officer behind the interfaces of Minority Report designed a navigation that is never interrupted and only features smooth transitions from screen to screen.
We’ve worked on a tight integration which allows you to switch between apps, TV and now gaming with seamless transitions, and enhance the mobile experience on a 3D screen. Froggle interacts with a number of modules, this means you can play Froggle using the input that is the most natural and accessible to you, be it the PrimeSense camera, a gamepad, a TV remote, or even your iPhone or Android as a network remote. We can’t wait to showcase this collaboration at CES!
Michel enjoyed a whirlwind two weeks in San Francisco presenting our newest game Froggle at the GDC. He gave a speech on Designing Under Constraints at the OpenNI Motion Games Developer Day, befriended the Halfbrick geniuses behind Fruit Ninja Kinect and JetPack Joyride, met the guys from Touch Arcade who wrote this article about Froggle and clinked glasses with some VIP’s at Microsoft.
It’s been great to introduce Froggle and get some feedback on the game. Often described as a cross between Jetpack Joyride, Tiny Wings & Flower with an Origami twist, Froggle is a beautiful mission based casual platformer which includes multiple vehicles for a total of 6 interaction gestures. Designed to be extensively cross-platform Froggle will be released in 2013. Big thanks to Jared for writing such a great article on TouchArcade.